Analysis of ArtCraft’s seven-app Rust-native creative suite (2026): PhotoCraft, VectorCraft, FilmCraft, LightCraft, PrintCraft, EffectCraft, DesignCraft — clean-room alternatives targeting Photoshop, Illustrator, Premiere Pro, Lightroom, Acrobat, After Effects, and InDesign workflows.

Differentiators vs prior open-source creative tools: shared Rust-native foundation, Adobe-familiar interaction patterns, structured command APIs, AI-agent access via MCP/JSON control channels, desktop + WebAssembly browser targets.

PhotoCraft claims: layered PSD/PSB round-trip (134/135 test files byte-identical); native GPU canvas (Metal, Vulkan, DirectX 12, WebGPU); 16 adjustment layers, 70+ filters.

VectorCraft claims: 20,000 shapes in ~27ms at retina; exact curve booleans; 120fps UI.

DesignCraft: Knuth–Plass paragraph composer, print-ready PDF with CMYK/spot colors, MCP server for agent control. Apache-2.0 licensed.

Caveats: early alpha; installers “on the way” for several apps; feature parity with decades of Adobe development unproven; professional workflow migration risk remains high.